mirror of
https://github.com/TheJordanDev/PEAK-JordanMod.git
synced 2026-06-05 19:23:27 +02:00
53 lines
1.8 KiB
Markdown
53 lines
1.8 KiB
Markdown
# v0.1.0 | Project setup
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- Initial project setup
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- Added config dependency
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- Added utils and debug functions
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- Added config handler
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# v0.1.1 | Throw passport anywhere patch
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- Added PassportPatch.cs and registerd it as GlobalPatch in Plugin.cs
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# v0.1.2 | Bags for Everyone
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- Added BagsForEveryoneModule and BagsForEveryonePatch
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- BagsForEveryonePatch adds a postfix to SingleItemSpawner.TrySpawnItems that checks if the spawner is the first one in the biome, and if so, it spawns extra bags based on the player count.
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# v0.1.3 | Easy Backpack
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- Added EasyBackpackModule and EasyBackpackPatch
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- EasyBackpackPatch adds a new keybind to open the backpack UI whilst wearing it.
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# v0.1.4 | Better Airport
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- Added BetterAirportModule
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- BetterAirportModule adds patches to make the airport more enjoyable, such as increasing the conveyor belt speed and making the terminals position at the start.
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# v0.1.5 | Open Mesa
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- Added OpenMesaModule and OpenMesaPatch
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- OpenMesaPatch makes it so that the Mesa biome is open no matter the seed.
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# v0.1.6 | Stashed Bugle
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- Added StashedBugleModule
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- StashedBugleModule adds a new keybind to toggle give / remove a Bugle.
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# v0.1.7 | Better Bugle + Replace Bing Bong
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- Added BetterBugle and ReplaceBingBong
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- Play sounds and music in game with the Bugle (need a server to host the audio like mine), and can also with same server host sounds that start with SFX_VO_BingBong_ to replace voicelines (or add more) to BingBong
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# v0.1.8 | Changed dependencies
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- Added ModConfig and PeakPresence (my mod), Updated BepInEx
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# v0.1.9 | AudioSyncWorker & Dynamic BingBong voices
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- Centralized Audio loading in Worker class
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- Now load BingBong voicelines dynamically after Sound reloads.
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# v0.1.10 | Bonkable items
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- Added Bonkable component to items when thrown. |