Files
PEAK-JordanMod/CHANGELOG.md

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v0.1.0 | Project setup

  • Initial project setup
  • Added config dependency
  • Added utils and debug functions
  • Added config handler

v0.1.1 | Throw passport anywhere patch

  • Added PassportPatch.cs and registerd it as GlobalPatch in Plugin.cs

v0.1.2 | Bags for Everyone

  • Added BagsForEveryoneModule and BagsForEveryonePatch
  • BagsForEveryonePatch adds a postfix to SingleItemSpawner.TrySpawnItems that checks if the spawner is the first one in the biome, and if so, it spawns extra bags based on the player count.

v0.1.3 | Easy Backpack

  • Added EasyBackpackModule and EasyBackpackPatch
  • EasyBackpackPatch adds a new keybind to open the backpack UI whilst wearing it.

v0.1.4 | Better Airport

  • Added BetterAirportModule
  • BetterAirportModule adds patches to make the airport more enjoyable, such as increasing the conveyor belt speed and making the terminals position at the start.

v0.1.5 | Open Mesa

  • Added OpenMesaModule and OpenMesaPatch
  • OpenMesaPatch makes it so that the Mesa biome is open no matter the seed.

v0.1.6 | Stashed Bugle

  • Added StashedBugleModule
  • StashedBugleModule adds a new keybind to toggle give / remove a Bugle.

v0.1.7 | Better Bugle + Replace Bing Bong

  • Added BetterBugle and ReplaceBingBong
  • Play sounds and music in game with the Bugle (need a server to host the audio like mine), and can also with same server host sounds that start with SFX_VO_BingBong_ to replace voicelines (or add more) to BingBong

v0.1.8 | Changed dependencies

  • Added ModConfig and PeakPresence (my mod), Updated BepInEx

v0.1.9 | AudioSyncWorker & Dynamic BingBong voices

  • Centralized Audio loading in Worker class
  • Now load BingBong voicelines dynamically after Sound reloads.

v0.1.10 | Bonkable items

  • Added Bonkable component to items when thrown.