# v0.1.0 | Project setup - Initial project setup - Added config dependency - Added utils and debug functions - Added config handler # v0.1.1 | Throw passport anywhere patch - Added PassportPatch.cs and registerd it as GlobalPatch in Plugin.cs # v0.1.2 | Bags for Everyone - Added BagsForEveryoneModule and BagsForEveryonePatch - BagsForEveryonePatch adds a postfix to SingleItemSpawner.TrySpawnItems that checks if the spawner is the first one in the biome, and if so, it spawns extra bags based on the player count. # v0.1.3 | Easy Backpack - Added EasyBackpackModule and EasyBackpackPatch - EasyBackpackPatch adds a new keybind to open the backpack UI whilst wearing it. # v0.1.4 | Better Airport - Added BetterAirportModule - BetterAirportModule adds patches to make the airport more enjoyable, such as increasing the conveyor belt speed and making the terminals position at the start. # v0.1.5 | Open Mesa - Added OpenMesaModule and OpenMesaPatch - OpenMesaPatch makes it so that the Mesa biome is open no matter the seed. # v0.1.6 | Stashed Bugle - Added StashedBugleModule - StashedBugleModule adds a new keybind to toggle give / remove a Bugle. # v0.1.7 | Better Bugle + Replace Bing Bong - Added BetterBugle and ReplaceBingBong - Play sounds and music in game with the Bugle (need a server to host the audio like mine), and can also with same server host sounds that start with SFX_VO_BingBong_ to replace voicelines (or add more) to BingBong # v0.1.8 | Changed dependencies - Added ModConfig and PeakPresence (my mod), Updated BepInEx # v0.1.9 | AudioSyncWorker & Dynamic BingBong voices - Centralized Audio loading in Worker class - Now load BingBong voicelines dynamically after Sound reloads. # v0.1.10 | Bonkable items - Added Bonkable component to items when thrown.