namespace Ryujinx.Audio.Renderer.Parameter
{
    /// <summary>
    /// The state of an effect.
    /// </summary>
    public enum EffectState : byte
    {
        /// <summary>
        /// The effect is enabled.
        /// </summary>
        Enabled = 3,

        /// <summary>
        /// The effect is disabled.
        /// </summary>
        Disabled = 4
    }
}