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Project Setup
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16
src/JordanMod/Plugin.cs
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16
src/JordanMod/Plugin.cs
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using BepInEx;
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using BepInEx.Logging;
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namespace JordanMod;
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[BepInAutoPlugin]
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public partial class Plugin : BaseUnityPlugin
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{
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internal static ManualLogSource Log { get; private set; } = null!;
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private void Awake()
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{
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Log = Logger;
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Log.LogInfo($"Plugin {Name} is loaded!");
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}
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}
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