0.1.12 | Added: Open Passport keybind

Also removes a leftover debug keybind on the BingBong module that was
bound to P and would have fired alongside the new passport keybind.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-09-04 00:09:52 +02:00
parent d2c75cfb53
commit 96204e8a50
5 changed files with 44 additions and 12 deletions

View File

@@ -62,3 +62,7 @@
- Fixed the right-click confirmation always showing "No answer, not refreshing songs" even after successfully confirming, due to a timing check that ran before the confirmation window instead of after.
- Fixed an error (NullReferenceException) every time a thrown item bonked something: `Bonkable` added at runtime has no serialized prefab data, so its sound-effect array was `null` instead of empty. It now defaults to an empty array so bonks still ragdoll/knock back the target, just silently.
# v0.1.12 | Added customization keybinds
- Open the passport when pressing the "Open Passport" keybind (default: P)
- Removed a leftover debug keybind on the BingBong module that was also bound to P and would have fired alongside the new passport keybind.