0.1.12 | Added: Open Passport keybind

Also removes a leftover debug keybind on the BingBong module that was
bound to P and would have fired alongside the new passport keybind.
This commit is contained in:
2026-09-04 00:09:52 +02:00
parent d2c75cfb53
commit 3cd47afb25
5 changed files with 44 additions and 12 deletions

View File

@@ -27,17 +27,6 @@ class ReplaceBingBongModule : Module
AudioSyncWorker.OnAudioLoadComplete += OnAudioLoadComplete;
}
public override void Update()
{
base.Update();
if (Input.GetKeyDown(KeyCode.P))
{
Helper.FindItemByName("BingBong_Prop Variant", out Item? item);
if (item == null) return;
Debug.Log($"Found item: {item.name} in scene {item.gameObject.scene.name}");
}
}
private static void OnAudioLoadComplete()
{
if (!HasReplacedSounds) return;