Fix XUID logging (#1395)

* pass invalid_xuid to other players

* actually more simple fix
This commit is contained in:
Sylvessa
2026-03-24 04:04:07 -05:00
committed by GitHub
parent ed9cbae3f7
commit 993052409a

View File

@@ -653,11 +653,12 @@ shared_ptr<Packet> TrackedEntity::getAddEntityPacket()
PlayerUID xuid = INVALID_XUID; PlayerUID xuid = INVALID_XUID;
PlayerUID OnlineXuid = INVALID_XUID; PlayerUID OnlineXuid = INVALID_XUID;
if( player != nullptr ) // do not pass xuid/onlinxuid to cleints
{ //if( player != nullptr )
xuid = player->getXuid(); //{
OnlineXuid = player->getOnlineXuid(); // xuid = player->getXuid();
} // OnlineXuid = player->getOnlineXuid();
//}
// 4J Added yHeadRotp param to fix #102563 - TU12: Content: Gameplay: When one of the Players is idle for a few minutes his head turns 180 degrees. // 4J Added yHeadRotp param to fix #102563 - TU12: Content: Gameplay: When one of the Players is idle for a few minutes his head turns 180 degrees.
return std::make_shared<AddPlayerPacket>(player, xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp, yHeadRotp); return std::make_shared<AddPlayerPacket>(player, xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp, yHeadRotp);
} }